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Squaring the circle, circling the square
#11
(08-16-2017, 10:03 AM)dinasset Wrote:
(08-16-2017, 05:41 AM)dinasset Wrote: You could try also IWarp.

If you are looking for a perfectly "geometrical" result, yes, you're right, it's a bit imprecise.
If you are looking fo something more freely "artistic", you can get them.

[/quote]


Yeah - need the geometrically squeaky-clean result: I need repeatable just now. Nice image btw.

(08-16-2017, 12:03 PM)rich2005 Wrote:
Quote:...a filter update in **Deformations / Circle to square**.

..and here was I playing around trying to find a suitable equation for use in gmic conformal maps Wink

Likewise!  Smile

(08-16-2017, 10:08 AM)dtschump Wrote: Hello there,
I've just implemented this transform as a G'MIC filter, available after a filter update in **Deformations / Circle to square**.
I hope this will be useful. Let me know.

I envy your speed, ability, and above all, FREE TIME :-D

I'm just in from a couple of hours on the road, but I'll check it out. Thanks for the effort, it's really appreciated.
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#12
(08-16-2017, 10:08 AM)dtschump Wrote: Hello there,
I've just implemented this transform as a G'MIC filter, available after a filter update in **Deformations / Circle to square**.
I hope this will be useful. Let me know.

Yup - there it goes. Well that's me both impressed and thankful for the effort.
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#13
(08-16-2017, 10:08 AM)dtschump Wrote: Hello there,
I've just implemented this transform as a G'MIC filter, available after a filter update in **Deformations / Circle to square**.
I hope this will be useful. Let me know.

[Image: zQzWrBf.png]

I don't see this circle to square in the filter section. See my image what I get. Where to update to get this


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#14
Just scroll down up to "S", it's now called Square to circle Wink
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