11-02-2019, 05:45 PM
1) Filters>Render>Noise>Solid noise and increase the Y size to stretch the shapes horizontally
2) With the Curves tool, apply a curve made of 4 to 6 sines
3) Color>Map>Gradient map and map with a Dark blue to light blue gradient
2) With the Curves tool, apply a curve made of 4 to 6 sines
3) Color>Map>Gradient map and map with a Dark blue to light blue gradient