When i displace a gradient with a displacement map, i get slightly jaggy edges.
Is there a way to avoid this ?
Or does it require a higher bitrate image, so that there is more information in the gradient ?
Using 'Adaptive supersampling' when drawing the gradient does not help.
Could be due to round-off errors. Can you post an example?
You can smooth gradients by using Filter>Noise>Spread noise
In that case it seems to be how the displacement map works. But working with a higher definition image would make it look smoother.
(10-22-2016, 11:18 PM)Ofnuts Wrote: [ -> ]But working with a higher definition image would make it look smoother.
What do you mean higher definition ?
Is bigger canvassize and later scale down an option ?
(10-22-2016, 11:21 PM)Espermaschine Wrote: [ -> ] (10-22-2016, 11:18 PM)Ofnuts Wrote: [ -> ]But working with a higher definition image would make it look smoother.
What do you mean higher definition ?
Is bigger canvassize and later scale down an option ?
Exactly...
(10-23-2016, 10:01 AM)Ofnuts Wrote: [ -> ] (10-22-2016, 11:21 PM)Espermaschine Wrote: [ -> ] (10-22-2016, 11:18 PM)Ofnuts Wrote: [ -> ]But working with a higher definition image would make it look smoother.
What do you mean higher definition ?
Is bigger canvassize and later scale down an option ?
Exactly...
Tried it, dies not really improve the situation much.
But blurring before the displacement does.
Blurring the map or the layer?
the gradient layer that is to be displaced