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Pixels after exporting to .DDS - Printable Version

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Pixels after exporting to .DDS - Smurf - 03-07-2026

Hi. I have a problem with my texture when converting it to .dds. The texture has different tarmac and white lines textures, but I am sending a texture with the same repeated layers (I will not send the full texture here).

The problem is when I convert texture to DDS, it has blurry pixels every time on the same rows—always on the 2nd, 3rd, 6th and 7th rows. The blurry pixels are from the right side of the white lines.
The white lines must be "Vivid Light" opacity 60%. The file must be any DDS.

When I export, I go to "Merge visible layers" then convert to .DDS. I tried to convert from Gimp to .dds like:
- DXT1
- DXT1
- DXT3
- DXT5
- RXGB
- DXT5
- Alpha Exponent DXT5.
- DXT1 with generate Mipmaps

I tried everything, connecting layers before, etc... 
Is it a mistake in connecting layers, or effect Vivid Light or Gimp can't do that?
Can I send someone a file via PVT to check?