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old school game background "palette"
#1
https://www.spriters-resource.com/resour...2/2137.png


Simpliest ways to achieve something like this? Leisure Suit Larry 2 & 3 got exactly the stuff that im looking for..
(you know that basic 3 colour bg, with some "sprite" graining, lines and blurring in it that millions of games had at that time..)
and also how to reduce the image quality to make it most EGA-like..  Huh

I need step by step instructions, i dont know much about GIMP. Thanks!
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#2
What is your Operating System and which version of Gimp?

I do not think there will be many volunteers for step-by-step instructions. Do a google search for pixel art, plenty of video and tutorials. example http://www.indiebrew.org/gimp-pixel-art.html and the first video reference https://www.youtube.com/watch?v=oAaoh49yf5A lots and lots more of the same.

Then it is an "artistic-ability" function. However, a few things that might help.

These pixel-art images are usually small, The default Gimp 2.10 canvas is very large. Define your own size.

[Image: GWMXwOb.jpg]

Use a suitable color palette (1). You do not need all the colours the regular gimp FG/BG color changer provides. There is a EGA palette, only 16 colours, the one above it Default might be OK as well. How to get there, Windows -> Dockable Dialogues -> Palettes gets the pallets dock. Click on a palette to open the editor. Click in the editor to select a color.

Use the pencil tool (2) with a square brush. Why the pencil tool? It gives hard edges.

Adjust the spacing (3) to give broken lines when painting.

A separate tiny image (4) - this one 4x4 pix and copied provides a clip-board pattern, the very first in the pattern dock.
Fill a selection with it for a patterned fill.

But again it all depends on some artistic ability, sadly lacking on my part.
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#3
Mac OS, GIMP 2.8.22

WOW! Thank you very much, i think i can sort something out with these tips..  Smile
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#4
Understood almost everything except step 4,  what's the use of that smaller window and clipboard and that pattern-filling part.. also, did you draw those blue layers manually with pencil tool (it takes ages) and how to get em so lined. 

The explanation was good but i just dont..
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#5
..get it. Gimp has a steep learning curve.

Quote:Understood almost everything except step 4, what's the use of that smaller window and clipboard and that pattern-filling part..

For pixel art most probably you will need to make your own patterns. The stock ones will be too large.

Some screenshots -
https://i.imgur.com/K2PMNbH.jpg
Made a tiny 4x4 pixel image note 9000% zoom (1) Used a 1 pix size square brush and the pencil tool (2) Edit -> Copy and that becomes the clipboard pattern (3)

https://i.imgur.com/u658dwM.jpg
In your drawing, make a selection (4) Use the bucket fill tool (5) and Pattern fill with clipboard (6) to fill the selection.

Quote: did you draw those blue layers manually with pencil tool (it takes ages) and how to get em so lined

You should be using a small-ish canvas, quick to fill.
https://i.imgur.com/EoE4XIg.jpg
Adjust the brush size to paint large areas (1) Pencil tool with a small spacing (2) and to paint in straight lines, click-at-beginning, hold shift key down, click-at-end (3)

https://i.imgur.com/A2qluVb.jpg
Paint in details, use a tiny brush size (4) big spacing (5) same procedure for drawing straight lines (6)
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