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RGB as Integer instead of Decimal
#1
Hello.
Just recently updated my Ubuntu system to 18.04 and with that came repository changes and GiMP 2.10.8. And sorry to say, I have complaints.

First, every time I click on Foreground Color to get the color picker, I have to always switch from "0..100" to "0..255". The setting just won't stick, and I haven't found any options to make that permanent.

Second, when I load an image that is 24-bit RGB or 32-bit RGBA (0.255 integer per byte and not 32-bit Floating Point Color Profile) and want to see the value of the color, I always get a decimal point, even in the "0..255" (R:134.9), and I haven't found any options to change that.

At least, I have looked through the Preferences and Menu options, and while I see something labeled precision, nothing seemed to help.
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#2
To see the value of a pixel, use the Pointer dialog. One of the choice is "pixel" and will show you the RGB values as 0...255 integers in a 8-bit image.

This said, there are many advantages to higher precisions so you have to become familiar with the percent notation.
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#3
The problem with the Pointer dialogue is that the information disappears the moment I move the mouse or tab off to where I want to set this color.

As a programmer and game modder, Decimal RGB (or percentage) has no place for me by default. The only time I'd probably use that is if I was making a very detailed landscape texture, but even then a BMP or TGA only does 24/32-bit integer (last I heard).
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