Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Maximum Image Size
#3
Just out of interest, A map of the original text based ZORK. You hero.

[Image: 5lbwArR.jpg]

Your overall workable image size somewhat depends on usable memory, once Gimp has to start swapping memory to disk everything slows down.

Assuming you will working with 'tiles' - one tile per location with descriptions - text only can be greyscale (8 bit) which uses much less space, if you intend to add color graphics (24 bit) going to be correspondingly larger.

You probably do not have to work on a whole map at any one time, use sub-sections and assemble later. There are scripts for that.
Reply


Messages In This Thread
Maximum Image Size - by Jasper - 04-13-2019, 06:43 PM
RE: Maximum Image Size - by Ritergeek - 04-13-2019, 07:13 PM
RE: Maximum Image Size - by rich2005 - 04-13-2019, 08:03 PM

Forum Jump: