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GEGL graph
#3
(02-01-2022, 12:08 PM)rich2005 Wrote:
Quote: As you see in the code, I used the "gegl Bump-map" (Line 75-76) and this one work with no problem. But the "gegl Solid Noise" (Line100) there is no action.

It looks like it is broken. A simple test using the gegl_command.py plugin interactively (not in a script) gives this error. a straight noise-solid should use the defaults and give a result.

gimp: Gimp-Core-CRITICAL: gimp_drawable_merge_shadow_buffer: assertion 'GEGL_IS_BUFFER (drawable->private->shadow)' failed

..but you already use pdb.plug_in_solid_noise on line 69, do you really need GEGL ?

Thank you for testing the code, rich2005. Yes I did used the old Solid Noise. I wanted to start learning and using the "Gegl" in this plugin for a near future reference. I know that probably with the next GIMP version we won't by able to use the old plugins 
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Messages In This Thread
GEGL graph - by Pocholo - 01-31-2022, 06:08 PM
RE: GEGL graph - by rich2005 - 02-01-2022, 12:08 PM
RE: GEGL graph - by Pocholo - 02-01-2022, 12:53 PM

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