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Create Foam - Printable Version

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Create Foam - JesperGreen - 05-19-2020

Hi All.

I am pretty new at GIMP, but trying to learn.


The image below is made in Autodesk Inventor and i am trying to illustrate Foam
getting injected from a doorway sanitiser to the floor.

What function could i use to make the foam look somewhat realistic?

I have not been able to find any tutorials on that particular subject.

Thank you in advance Smile


RE: Create Foam - rich2005 - 05-19-2020

Using Gimp is going to be very hands-on. First find a pattern that suits (not too easy these days where everything has a watermark over printed)

That can fill a selection of the required shape. But then to give a bit of depth, paint around the edges, Use a clip-board brush copied from the pattern.

One thing about the image. Not much in the way of lighting. Needed to give some representation of depth. The only indication is a small shadow on the blue wall box. Put in a weak drop shadow in that direction.

Without spending too much time on it. 

[attachment=4406]

Have you tried Blender ?  That is 3D and there might be a fog or mist or droplet filter that works.


RE: Create Foam - JesperGreen - 05-28-2020

(05-19-2020, 01:22 PM)rich2005 Wrote: Using Gimp is going to be very hands-on. First find a pattern that suits (not too easy these days where everything has a watermark over printed)

That can fill a selection of the required shape. But then to give a bit of depth, paint around the edges, Use a clip-board brush copied from the pattern.

One thing about the image. Not much in the way of lighting. Needed to give some representation of depth. The only indication is a small shadow on the blue wall box. Put in a weak drop shadow in that direction.

Without spending too much time on it. 



Have you tried Blender ?  That is 3D and there might be a fog or mist or droplet filter that works.

Thank you very much.
I will give it a try Smile

I have been playing around with 3DS MAX and it is very impressive, BUT......everything i import from Inventor i have to put new materials on.
It is way to time consuming.

Blender is simular, right?