08-28-2025, 02:03 PM
Hi! I have been wondering if someone hasexperimente if there are some visible advantages of enabling the clone and deformation preferences in the playground settings?
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Advantages of using the playground features of deformation and clone?
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08-28-2025, 02:03 PM
Hi! I have been wondering if someone hasexperimente if there are some visible advantages of enabling the clone and deformation preferences in the playground settings?
08-28-2025, 02:43 PM
Hi! If you're interested in development, you could enable them and see if you can improve them.
![]() I wouldn't say they're useful for actual work in GIMP 3.0 at least. N-Point Deformation works alright on preview, but crashes when you try to commit it - so I guess you could copy the layer and then cancel the tool, but that's a bit annoying. Seamless Clone won't work at all in 3.0 until the upcoming 3.1.4 dev release, where we made it compatible with the new multi-layer copy and paste. Now it works, but it's super slow. Both were old student projects and haven't been touched in a long time. We'd need someone to come along and devote some time to fix them. It's a shame, they're both really cool tools.
You have to go way back to a Gimp 2.10.8 for both to work. I think seamless clone stopped working about Gimp 2.10.12
A quick show in Gimp 2.10.8 (appimage) https://i.imgur.com/HKq1UQT.mp4 Probably the closest to seamless clone at the moment is the gmic plugin and Layer -> Seamless Blend N-point a bit of a disgrace I have a tiny java app that does that and if you want a good example then Krita has a grid-deformedit: ...also the gmic plugin Warp (interactive)
08-28-2025, 03:07 PM
(08-28-2025, 02:43 PM)CmykStudent Wrote: Hi! If you're interested in development, you could enable them and see if you can improve them. Oh, thanks your answer! I see. Sounds like great ideas, hope they become part of gimp in some no so distant future |
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