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unbound variable: FG-IMAGE-FILL
#1
Exclamation 
Hi,
I'm getting the following error:

Error: eval: unbound variable: FG-IMAGE-FILL

I believe it is due to an outdated command that should be changed.
But even consulting the Procedure Browser I don't know how to solve this problem.
   
I tried to replace gimp-edit-fill with gimp-drawable-edit-fill but it was more complicated than I thought and I ended up giving up.

Could someone help me with this?

///// Gimp 2.10.21 Samj's Portable - Win10 /////

Thx.
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#2
This is related to a plug-in or script - yes / no

Which plugin / script ?
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#3
Sorry to have left this information incomplete.  Blush

I get this error when trying to use the script-fu mhrealtama.scm (originally from the outdated page https://kikidide.yuki-mura.net/GIMP/engimpsonota.htm). But I have it as 2028_mhrealtama.scm and it appears on the menu as Glossy Sphere.

Below is the .scm in Spoiler.
Code:
;;mhrealtama
;Kiki
;http://kikidide.yuki-mura.net/GIMP/gimp.htm
;http://kikidide.yuki-mura.net/GIMP/engimp.htm
;
;ignore messages!
;

(define (script-fu-mhrealtama radius hue vpro bg-color ref usef? ft)
 (let* ((img (car (gimp-image-new 256 256 RGB)))

        (width (* radius 2))

;;背景
     (bg-layer (car (gimp-layer-new img width width RGB-IMAGE "Background" 100 LAYER-MODE-NORMAL-LEGACY)))
     (drawable (car (gimp-layer-new img width width RGBA-IMAGE "drawable" 100 LAYER-MODE-NORMAL-LEGACY)))
     (red (car (gimp-layer-new img width width RGBA-IMAGE "red" 100 LAYER-MODE-NORMAL-LEGACY)))
     (glow (car (gimp-layer-new img width width RGBA-IMAGE "glow" 100 LAYER-MODE-NORMAL-LEGACY)))
     (hilight (car (gimp-layer-new img width width RGBA-IMAGE "hilight" 100 LAYER-MODE-NORMAL-LEGACY)))
     (hilight2 (car (gimp-layer-new img width width RGBA-IMAGE "hilight2" 100 LAYER-MODE-NORMAL-LEGACY)))
     (hilight3 (car (gimp-layer-new img width width RGBA-IMAGE "hilight3" 100 LAYER-MODE-NORMAL-LEGACY)))

     (ref-img (car (gimp-file-load 1 ref ref)))
     (ref-layer (car (gimp-image-get-active-drawable ref-img)))
     (reflect (car (gimp-layer-new img width width RGBA-IMAGE "reflect" 100 LAYER-MODE-NORMAL-LEGACY)))

        (old-fg (car (gimp-palette-get-foreground)))
        (old-grad (car (gimp-gradients-get-gradient)))
        (old-pat (car (gimp-patterns-get-pattern)))
)
   (gimp-image-undo-disable img)

;;サイズ調整
   (gimp-image-resize img width width 0 0)
   (gimp-image-add-layer img bg-layer 0)
   (gimp-image-add-layer img drawable 0)
   (gimp-image-add-layer img red 0)
   (gimp-image-add-layer img glow 0)
   (gimp-image-add-layer img hilight 0)
   (gimp-image-add-layer img hilight2 0)
   (gimp-palette-set-foreground bg-color)
   (gimp-edit-fill bg-layer FILL-FOREGROUND)
   (gimp-selection-all img)
   (gimp-edit-clear drawable)
   (gimp-edit-clear red)
   (gimp-edit-clear glow)
   (gimp-edit-clear hilight)
   (gimp-edit-clear hilight2)

   (gimp-ellipse-select img (- (/ width 2) (/ radius 2)) (- (/ width 2) (/ radius 2)) radius radius CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-palette-set-foreground '(35 10 0))
   (gimp-edit-fill drawable FILL-FOREGROUND)
   (gimp-palette-set-foreground '(193 51 1))
   (gimp-edit-fill red FILL-FOREGROUND)
   (gimp-selection-grow img (/ radius 10))
   (gimp-selection-translate img (/ radius 3) (/ radius 3))
   (gimp-selection-feather img (/ radius 2.5))
   (gimp-selection-invert img)
   (gimp-edit-clear red)
   (gimp-layer-set-mode red LAYER-MODE-SCREEN-LEGACY)
   (gimp-layer-set-opacity red 50)

   (gimp-ellipse-select img (- (/ width 2) (/ radius 2)) (- (/ width 2) (/ radius 2)) radius radius CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-selection-shrink img (/ radius 40))
   (if (< radius 2) (set! radius 1))
   (gimp-selection-feather img (/ radius 20))
   (gimp-palette-set-foreground '(237 63 0))
   (gimp-edit-fill glow FILL-FOREGROUND)
   (gimp-image-resize img (* width 2) (* width 2) (/ width 2) (/ width 2))
   (gimp-ellipse-select img (- (/ width 2) (/ radius 2)) (- (/ width 2) (/ radius 2)) (* 3 radius) (* 3 radius) CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-selection-shrink img (/ radius 40))
   (gimp-selection-feather img (/ radius 20))
;;    (gimp-selection-grow img radius)
   (gimp-selection-translate img (* radius 1.345) (* radius 1.345))
   (gimp-image-resize img width width (/ width -2) (/ width -2))
   (gimp-selection-feather img (/ radius 20))
   (gimp-selection-invert img)
   (gimp-edit-clear glow)
   (gimp-layer-set-opacity glow 55)
   (gimp-selection-none img)

(define (copy-layer-realtama dest-image dest-drawable source-image source-drawable)
 (gimp-selection-all dest-image)
 (gimp-edit-clear dest-drawable)
 (gimp-selection-none dest-image)
 (gimp-selection-all source-image)
 (gimp-edit-copy source-drawable)
     (let ((floating-sel (car (gimp-edit-paste dest-drawable FALSE))))
    (gimp-floating-sel-anchor floating-sel))
)
   (gimp-image-add-layer img reflect 3)          ;順番を変えた
   (copy-layer-realtama img reflect ref-img ref-layer)
   (gimp-image-delete ref-img)
   (plug-in-map-object 1 img reflect
                 1         ; mapping
                 0.5 0.5 2.0 ; viewpoint
                 0.5 0.5 0.0 ; object pos
                 1.0 0.0 0.0 ; first axis
                 0.0 1.0 0.0 ; 2nd axis
                 0.0 0.0 0.0 ; axis rotation
                 0 '(255 255 255)    ; light (type, color)
                 -0.5 -0.5 2.0    ; light position
                 -1.0 -1.0 1.0    ; light direction
                 0.3 1.0 0.5 0.0 27.0 ; material (amb, diff, refl, spec, high)
                 TRUE     ; antialias
                 FALSE     ; tile
                 FALSE     ; new image
                 FALSE     ; transparency
                 0.25     ; radius
                 1.0 1.0 1.0 1.0 ; unused parameters
                 0 0 0 0 0 0 0 0)
   (gimp-ellipse-select img (- (/ width 2) (/ radius 2)) (- (/ width 2) (/ radius 2)) radius radius CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-selection-invert img)
   (gimp-edit-clear reflect)

   (gimp-image-resize img (* width 2) (* width 2) (/ width 2) (/ width 2))
   (gimp-ellipse-select img (* radius 2) radius (* radius 2) (* radius 2) CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-selection-feather img (/ radius 5))
   (gimp-edit-clear reflect)
   (gimp-ellipse-select img radius (* radius 2.3) (* radius 2) (* radius 2) CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-selection-feather img (/ radius 5))
   (gimp-edit-clear reflect)
   (gimp-image-resize img width width (/ width -2) (/ width -2))
   (gimp-layer-set-mode reflect LAYER-MODE-SCREEN-LEGACY)
   (gimp-layer-set-opacity reflect 45)

   (gimp-ellipse-select img (+ (* radius 0.65) (/ radius 10)) (+ (* radius 0.57) (/ radius 10)) (/ radius 17) (/ radius 17) CHANNEL-OP-REPLACE TRUE 0 0)
   (gimp-palette-set-foreground '(255 255 255))
   (gimp-selection-feather img (/ radius 25))
   (gimp-edit-fill hilight2 FILL-FOREGROUND)
   (gimp-selection-none img)
;    (plug-in-gauss-iir2 1 img hilight2 (/ radius 25) (/ radius 25))
   (gimp-layer-set-mode hilight2 LAYER-MODE-SCREEN-LEGACY)

   (if (= usef? TRUE)
   (begin
    (gimp-selection-all img)
    (gimp-palette-set-foreground '(0 0 0))
    (gimp-edit-fill hilight FILL-FOREGROUND)
    (gimp-selection-none img)
    (gimp-layer-set-opacity hilight 70)
    (plug-in-flarefx 1 img hilight (+ (* radius 0.68) (/ radius 10)) (+ (* radius 0.60) (/ radius 10)))
    (gimp-ellipse-select img (* radius 0.68) (* radius 0.60) (/ radius 5) (/ radius 5) CHANNEL-OP-REPLACE TRUE 0 0)
    (gimp-selection-feather img (/ radius 10))
    (gimp-selection-invert img)
    (gimp-edit-clear hilight)
    (gimp-selection-none img)
   ))

   (if (= usef? FALSE)
   (begin
    (gimp-image-add-layer img hilight3 0)
    (gimp-edit-clear hilight3)
    (gimp-selection-layer-alpha hilight2)
    (gimp-palette-set-foreground '(255 255 255))
    (gimp-selection-feather img (/ radius 10))
    (gimp-edit-fill hilight FILL-FOREGROUND)
    (gimp-edit-fill hilight3 FG-IMAGE-FILL)
    (gimp-selection-none img)
    (gimp-layer-resize hilight3 (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   ))

   (gimp-hue-saturation drawable 0 hue vpro 0)
   (gimp-hue-saturation red 0 hue vpro 0)
   (gimp-hue-saturation glow 0 hue vpro 0)
   (gimp-hue-saturation hilight 0 hue vpro 0)


   (gimp-image-resize img (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize bg-layer (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize drawable (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize red (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize glow (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize reflect (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize hilight (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-layer-resize hilight2 (/ width 1.5) (/ width 1.5) (/ width -6) (/ width -6))
   (gimp-image-set-active-layer img hilight2)

   (if (= ft TRUE) (gimp-image-flatten img))

   (gimp-palette-set-foreground old-fg)
   (gimp-gradients-set-gradient old-grad)
   (gimp-patterns-set-pattern old-pat)

   (gimp-image-undo-enable img)
   (gimp-display-new img)
))

(script-fu-register "script-fu-mhrealtama"
            "<Image>/Script-Fu/Glossy Sphere"
            "mhrealtama"
            "Kiki"
            "Kiki"
            "2005/4"
            ""
                   SF-ADJUSTMENT  _"radius"       '(300 20 1000 1 2 0 0)
            SF-ADJUSTMENT   "hue"      '(0 -180 180 1 2 0 0)
            SF-ADJUSTMENT   "value"  '(0 -100 100 1 2 0 0)
            SF-COLOR        "Background Color" '(119 81 68)
            SF-FILENAME    _"Environment Map" (string-append "" gimp-data-dir "/scripts/images/beavis.jpg")
                   SF-TOGGLE       "Use flare?(it takes time)"  FALSE
                   SF-TOGGLE       "Flatten Image?"  FALSE
)

Rich thanks for your attention.
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#4
The code you posted is for an older Gimp 2.4 I think, got the updated 2.6- 2.8 version from https://kikidide.yuki-mura.net/GIMP/engimpsonota.htm I do not think the older version is a good idea. This the updated version which appears as script-fu -> spheres Anyway FWIW

Updated the more obvious syntax changes. Looks like this in a Win 10 samj 2.10.21

   

not too sure if that is the correct render Wink

attached, unzip put in samj Preferences -> Scripts folder.

I will have a look at the earlier version, but it is going to be tomorrow


Attached Files
.zip   mhspheres-2-10.zip (Size: 1.69 KB / Downloads: 9)
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#5
Rich2005,

The script in the previous attachment worked very well!

Although I appreciated it and intend to play with it a lot, this script in the attachment is not the same as I mentioned, which is expected to have a glossy effect. Confused
   
Thanks for this interesting script!
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#6
I know, all those names look the same to me Wink  This one, before I really do close down for the night.

   


Attached Files
.zip   mhrealtama-2-10.zip (Size: 2.12 KB / Downloads: 8)
Reply
#7
Okay, installed!
Trying to find it .... I can't find the script between the menus.  Huh

Thx Rich2005!  Big Grin
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#8
(02-11-2021, 08:38 PM)Krikor Wrote: Okay, installed!
Trying to find it .... I can't find the script between the menus.  Huh

You will find it in the Filters menu -> an extra script-fu entry. Never got round to fixing the Gimp 2.4 registration Wink

   

Really am closing down now.
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