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| Aligning multiple radius image frames to swap in different images? |
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Posted by: marco-gimp - 12-06-2016, 10:25 PM - Forum: General questions
- Replies (11)
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Aligning multiple radius image frames to swap in different images?
Quote:A couple of highly skilled lads have asked me to sort their postcard out.
I'm happy with the text and artisan logo concept.
The borders need tweaking as do the letter spacing... but that's fine.
The image size is almost there (to have equal borders).
It has to be 6 or 12 images.
12 shows more skills.... 6 shows bigger images.
However, the same question exists.
Can I set up a layer or a layer per image, in a grid of frames, so that i can then swap in different photos, just to see how they work with each other?
How I've done it now is scale an image to required size... cut the layer... change xcf file and paste as a new layer.
Drag it around into a grid pattern.
I could first round the corners using the Decor filter
So I would then have images with rounded corners
It would work.
I think that I need to experiment with snap to grid.
But it would work.
However, I'm learning as I go, and from past experience, I've learned that there are sometimes better ways of doing a job.
Ideally, I'd like to set up a grid of maybe slightly rounded frames, and just swap in and out the images.
Is this possible, or is there a correct way of dealing with this problem?
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| How do I combine all these menu functions into one? |
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Posted by: Culuf - 12-06-2016, 08:16 PM - Forum: General questions
- Replies (8)
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Okay! Since I pretty much have it memorized when I open something in Gimp (2.8).
Let's see..
Colors-Brightness 10 Contrast 5
Colors-Hue Saturation-Hue 25
Filters-Enhance-Sharpen-Sharpness 50
Colors-Levels-Middle of Input Levels 1.15
Filters-Light and Shadow-Lighting effects-Light tab (type None)-Material tab-Material Properties-Glowing 1.15
Colors-Hue Saturation-Hue 28
Colors-Levels-Middle of Input Levels 0.70
When I use basic math to combine some of those (Hue Saturation or Input Levels), it doesn't come out as intended.
I have been doing the above with screenshots of games and game textures that make objects in games appear more detailed.
Though I've done it.. probably for over a year? The process takes too long. Say, for a huge folder with thousands of game textures!
I'm looking for a way to combine all of those functions into one use somehow :D Like one or two clicks?
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| How to re-edit a text layer after saving xfc file and re-loading it? |
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Posted by: marco-gimp - 12-04-2016, 07:47 PM - Forum: General questions
- Replies (6)
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How to re-edit a text layer after saving xcf file and re-loading it?
This is a multi-layer xcf file with layers of text, and various layers of graphics.
Normally, selecting the text layer and text tool, allows the user to click on the text. The text box becomes active and adjustable, and text can be edited.
However, I have just re-loaded an xcf file - saved as - and found the text layers to be uneditable.
The text border is dotted.
Any attempt to click on it simply starts a new text layer.
It is as if the layer is locked. If so, how do I unlock it?
Note: the chain lock is not active.
I re-loaded the original xcf file.... it is the same.
It worked perfectly before saving and closing the file.
Is this a known bug?
It has happened to me before.
Also, after googling this problem, others have also experienced it, but I could find no satisfactory solution.
I have other xcf files that can be saved and the text re-edited.
Can anybody help?
GIMP 2.8.14
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