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Advantages of using the playground features of deformation and clone?
#4
(Yesterday, 02:43 PM)CmykStudent Wrote: Hi! If you're interested in development, you could enable them and see if you can improve them. Smile
I wouldn't say they're useful for actual work in GIMP 3.0 at least. 

N-Point Deformation works alright on preview, but crashes when you try to commit it - so I guess you could copy the layer and then cancel the tool, but that's a bit annoying. 

Seamless Clone won't work at all in 3.0 until the upcoming 3.1.4 dev release, where we made it compatible with the new multi-layer copy and paste. Now it works, but it's super slow.

Both were old student projects and haven't been touched in a long time. We'd need someone to come along and devote some time to fix them. It's a shame, they're both really cool tools.

Oh, thanks your answer! I see. Sounds like great ideas, hope they become part of gimp in some no so distant future
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RE: Advantages of using the playground features of deformation and clone? - by mrkid - Yesterday, 03:07 PM

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