11 hours ago
teapot: Hi! I'm one of the people who worked on vector layers for 3.2.
For vector layers, you can apply filters non-destructively and it'll still around as you transform the associated path. If you want to paint on the vector layer or apply filters destructively like 2.10, you'll need to rasterize it first (which removes the connection to the path). You can revert the rasterization if you want, but that'll remove your destructive edits.
I'm working on vector layer masks (see: CmykStudent: "One last "big" feature I'm try…" - Fosstodon), which will be non-destructive and will keep the layer mask attached to the path. For now, those three operations you mentioned are still destructive and so there won't be an association with the path and layer.
For vector layers, you can apply filters non-destructively and it'll still around as you transform the associated path. If you want to paint on the vector layer or apply filters destructively like 2.10, you'll need to rasterize it first (which removes the connection to the path). You can revert the rasterization if you want, but that'll remove your destructive edits.
I'm working on vector layer masks (see: CmykStudent: "One last "big" feature I'm try…" - Fosstodon), which will be non-destructive and will keep the layer mask attached to the path. For now, those three operations you mentioned are still destructive and so there won't be an association with the path and layer.

