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Isometric Maze and Gmic preview
#8
Ok, I understand the linear name now.  Thanks for that.

It brings up another issue: the 'addition' layer mode in sRGB is very wrong.

'Addition'  layer mode adds the pixels values.  A test I did is easy to verify:
I fill a layer with 50% gray, then duplicate the layer, and on the top layer use 'addition' layer mode.

In legacy 'addition' layer mode 50%+50%=100%, so the result is white.
But in the new default 'addition' mode the result is not pure white, because the 50% gray is not really 50% of the linear light value.

What Gimp 2.10 does differently than some programs is even in 8bit sRGB it removes the gamma before figuring out the correct value and then re-applying the gamma.

Krita, for example, doesn't even care about linear color space unless the bit depth is greater than 8 bits.
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Messages In This Thread
Isometric Maze and Gmic preview - by mholder - 11-12-2018, 02:56 AM
RE: Isometric Maze and Gmic preview - by mholder - 11-12-2018, 11:10 AM
RE: Isometric Maze and Gmic preview - by mholder - 11-13-2018, 10:53 AM
RE: Isometric Maze and Gmic preview - by shark0r - 11-15-2018, 06:14 PM
RE: Isometric Maze and Gmic preview - by mholder - 11-17-2018, 10:01 PM
RE: Isometric Maze and Gmic preview - by mholder - 11-18-2018, 07:04 PM
RE: Isometric Maze and Gmic preview - by rich2005 - 11-18-2018, 09:47 AM
RE: Isometric Maze and Gmic preview - by Ofnuts - 11-18-2018, 01:56 PM
RE: Isometric Maze and Gmic preview - by rich2005 - 11-18-2018, 12:40 PM
RE: Isometric Maze and Gmic preview - by shark0r - 11-19-2018, 12:55 AM
RE: Isometric Maze and Gmic preview - by mholder - 11-19-2018, 01:26 AM
RE: Isometric Maze and Gmic preview - by mholder - 11-19-2018, 03:39 AM

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