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Checkerboard.. why?
#5
Hi. Its not a case that it uses the alpha. Its just a way of packing as many texture masks into a single image. This reduces the number of texture reads the engine needs to do. So RGB with alpha allows for 4 masks per texture which is a lot better than reading 4 separate images for 4 masks Smile
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Messages In This Thread
Checkerboard.. why? - by RustyBolt - 04-05-2022, 01:45 PM
RE: Checkerboard.. why? - by rich2005 - 04-05-2022, 02:27 PM
RE: Checkerboard.. why? - by RustyBolt - 04-05-2022, 03:10 PM
RE: Checkerboard.. why? - by rich2005 - 04-05-2022, 03:48 PM
RE: Checkerboard.. why? - by RustyBolt - 04-05-2022, 04:32 PM
RE: Checkerboard.. why? - by rich2005 - 04-05-2022, 05:04 PM
RE: Checkerboard.. why? - by RustyBolt - 04-06-2022, 09:19 AM
RE: Checkerboard.. why? - by rich2005 - 04-06-2022, 11:00 AM
RE: Checkerboard.. why? - by RustyBolt - 04-06-2022, 11:10 AM

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