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making a displacement more "fluid"
#1
When i displace a gradient with a displacement map, i get slightly jaggy edges.
Is there a way to avoid this ?
Or does it require a higher bitrate image, so that there is more information in the gradient ?

Using 'Adaptive supersampling' when drawing the gradient does not help.
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#2
Could be due to round-off errors. Can you post an example?

You can smooth gradients by using Filter>Noise>Spread noise
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#3
(10-22-2016, 09:58 PM)Ofnuts Wrote: Can you post an example?

Here you go

   
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#4
In that case it seems to be how the displacement map works. But working with a higher definition image would make it look smoother.
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#5
(10-22-2016, 11:18 PM)Ofnuts Wrote: But working with a higher definition image would make it look smoother.

What do you mean higher definition ?

Is bigger canvassize and later scale down an option ?
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#6
(10-22-2016, 11:21 PM)Espermaschine Wrote:
(10-22-2016, 11:18 PM)Ofnuts Wrote: But working with a higher definition image would make it look smoother.

What do you mean higher definition ?

Is bigger canvassize and later scale down an option ?

Exactly...
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#7
(10-23-2016, 10:01 AM)Ofnuts Wrote:
(10-22-2016, 11:21 PM)Espermaschine Wrote:
(10-22-2016, 11:18 PM)Ofnuts Wrote: But working with a higher definition image would make it look smoother.

What do you mean higher definition ?

Is bigger canvassize and later scale down an option ?

Exactly...

Tried it, dies not really improve the situation much.
But blurring before the displacement does.
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#8
Blurring the map or the layer?
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#9
the gradient layer that is to be displaced
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