| Welcome, Guest |
You have to register before you can post on our site.
|
| Latest Threads |
Cannot find GIMP folders ...
Forum: Windows
Last Post: NuV01aR!
1 hour ago
» Replies: 2
» Views: 77
|
Too many fonts - where ar...
Forum: General questions
Last Post: Ofnuts
Yesterday, 09:35 PM
» Replies: 6
» Views: 353
|
Cropping Image
Forum: General questions
Last Post: rinaldop
Yesterday, 12:02 PM
» Replies: 13
» Views: 621
|
View several new image ic...
Forum: General questions
Last Post: Veset
12-27-2025, 02:23 PM
» Replies: 3
» Views: 206
|
an iOS app that assists p...
Forum: Other graphics software
Last Post: zzh
12-26-2025, 01:10 PM
» Replies: 5
» Views: 627
|
Alivecolors
Forum: Other graphics software
Last Post: denzjos
12-25-2025, 08:27 AM
» Replies: 0
» Views: 134
|
gimp 3 and 8bf files
Forum: Extending the GIMP
Last Post: denzjos
12-24-2025, 02:03 PM
» Replies: 0
» Views: 188
|
Preferences/Folders shows...
Forum: Gimp 2.99 & Gimp 3.0
Last Post: programmer_ceds
12-24-2025, 10:08 AM
» Replies: 5
» Views: 3,107
|
Problems with AppImages.
Forum: Installation and usage
Last Post: teapot
12-23-2025, 07:45 PM
» Replies: 2
» Views: 400
|
Why am'I fighting with GI...
Forum: Linux and other Unixen
Last Post: NetWeeZurd
12-23-2025, 01:44 AM
» Replies: 2
» Views: 255
|
|
|
| Does gimp have any 'texture' option for brushes? |
|
Posted by: talos_d - 12-29-2019, 06:42 AM - Forum: General questions
- Replies (5)
|
 |
I just started playing with gimp and was wondering if there is such and option.
Basically it's the feature in Krita or photoshop brushes that allows the brush to pick up texture from a black and white alpha texture simulating a real papers 'tooth'.
was wandering if I am missing something as I searched the web and could not find any information about it.
If there is some script or another solution that somebody made please share it.
|
|
|
| Un-Flatten Image |
|
Posted by: S1mon - 12-27-2019, 09:45 AM - Forum: Older Gimp versions (2.8, 2.6....)
- Replies (4)
|
 |
Hi
I got this texture template where I have divided up the image to layers for the texture for a certain part of my model. I unfortunately forgot to save the current structure's texture to my project and had just exported it as a flat image. I have the structure but in a transparent canvas and a flat image. So I was wondering if there is a faster way to convert the flat image to my layer structure except going through them, one by one, and manually move the flattened image textures to my layers?
|
|
|
|