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ofn-stroke-fill-paths
#1
This is an overhaul of stroke-visible-paths where the main addition is the ability to use "line mode" path stroking, which, unlike brush painting,  can create really sharp lines and corners:

   

Available on SourceForge as usual.
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#2
Working nicely here, good one.

[Image: rZjUOhT.jpg]

I did notice the rendered layer "Stroked/Filled paths" is in Legacy mode. Is that intentional / unavoidable / something-to-keep-your-eye-on?
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#3
More like  something-to-keep-your-eye-on. Might require a change, that can be a bit contrived since the script is currently an AC/DC (2.8/2.10) thing, and there is no definition of "Legacy/Non-Legacy" modes in 2.8. Might add a "Mode" option for the rendered layers while I am at it.

PS A question could be whether there is a good use case to set the layer mode to something else than normal. But ither we have a single layer and it's easily done without a script, or we have many layers but then there wouldn't be much purpose in setting them all to the same "non-normal" blend mode.
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#4
(06-24-2019, 09:35 AM)Ofnuts Wrote: ..snip...PS A question could be whether there is a good use case to set the layer mode to something else than normal. But ither we have a single layer and it's easily done without a script, or we have many layers but then there wouldn't be much purpose in setting them all to the same "non-normal" blend mode.

Definitely leave in (basic) normal mode and let the user change the mode if required. I was just wondering why the legacy mode, which you answered.
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#5
Uploaded new version:
  • Uses non-legacy normal mode in 2.10
  • Can work on All/Visible/Linked paths
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#6
Even better Wink There we are - all in one. Mass render. Various paths, stroked. painted and filled.

   
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#7
Uploaded a new version that includes an anti-alias setting and drops the "Current" options that aren't that usable anyway.
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