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ofn-gradient-along-path
#1
First script to use new APIs in Gimp 2.10 (at last, the APi to stroke paths in "line" mode...). More or less a rewritten neon-path.

   

At the usual place. Enjoy.
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#2
Updated to add a Reverse gradient option.
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#3
Nice one.

Circles in particular come out good.

Had to be the very first thing I tried, which gave this rounded effect to the right side triangle vertex.
Not been able to get that again with single triangles.

Looked like this: https://i.imgur.com/ZvEiiXf.jpg

the path attached if you want to try it.


Attached Files
.svg   triangle.svg (Size: 2.64 KB / Downloads: 10)
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#4
(05-17-2018, 09:19 AM)rich2005 Wrote: the path attached if you want to try it.

I opened triangle.svg in Inkscape. That right hand note is not a sharp corner node. It is a smooth node which means that the lines have a curve to them. Small and not really visible, but there.
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#5
Yeah, must have 'pulled' it on that vertex. https://i.imgur.com/bUuwMs1.jpg

Should have been in polygonal mode, more haste, less speedWink
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#6
Pretty cool to create bevel effects....

* Text-to-path
* Select, from path and invert selection (ie select outside of text)
* On a white layer, G-A-P (FG-to-BG, using the default Black/White)
* Lighting effect, using above layer as bump map

   
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