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  Animated Gif simultaneously in two different location of large background
Posted by: 2083389396 - 02-05-2018, 09:36 PM - Forum: General questions - Replies (13)

Hi guys, 

the concrete links and stuff are only an example to explain the task. Cool

For an animated Gif, I would like to use this zoo image as background, which must be visible in the background for the whole time the animation plays.
https://img.schnaeppchenfuchs.com/img/51/79/f0/zoo.jpg

I want to run the smiley 2 animation (s2) near the lion and the smiley 4 animation (s2) near the elephants head.
http://www.goodlightscraps.com/content/s...iley-2.gif

http://www.goodlightscraps.com/content/s...iley-4.gif


So when you play the animation, s2 and s4 starting their movement SIMULTANEOUSLY.

Now, the only way to achieve this known to me is manually:

Have the zoo image as background layer.
Paste s2, its 7 layers will be visible in the layers pattern dock above zoo layer and named frame 1 (1ms) replace, frame 2 (1ms) replace...
Move every layer manually near the proper XY position near lion.
Duplicate background layer 7 times, move each duplicate below one of the frames, merge frames down to background.
Rename all the background, background copy1,... into frame 1 with lion smiley (1ms) replace, frame 2 (with lion smiley 1ms) replace...

I do hope this descirption does not confuse!!! Heart

For the other animated smiley:
Paste s4, its 7 layers (named frame 1 (1ms) replace, frame 2 (1ms) replace...) will be visible in the layers pattern dock above frame 1 with lion smiley (1ms) replace, frame 2 (with lion smiley 1ms) replace,...
Move every layer of the s4 animtion manually near the proper XY position near the elephant. Merge down frame 1 (1ms) replace onto frame 1 with lion smiley (1ms) , merge down frame 2 (1ms) replace onto frame 2 with lion smiley (1ms)  and so on.

Sounds like A LOT OF MANUAL WORK Angry , and this is only for describing, the actual project might use animations with 40 frames.

I was also looking for some online gif software, but did not any helpful for my task. 
1.Is there a magic gimp script / way or other software to help with the whole problem?Also very helpful to know: 
2. After loading the background png, how to paste the animated gif and its 7 layers NOT IN THE CENTER, but at a certain XY position, so all the 7 frames are automatically pasted at that XY position.
3. How to AUTOMATICALLY merge 7 frames down to the background image, so they are still 7 frames and the background image is dispayed in every frame.
 
I really do hope you understand what I want to say, let me rephrase if not! 

Thanks in advance for any effort! Wink

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  Help/suggest how to make the images more similar
Posted by: chrisj - 02-05-2018, 05:56 PM - Forum: General questions - Replies (5)

Help/suggestion how to make these images more similar

I'm looking for help/suggestion on how to make these two images appear more similar.
The arrow(click) image seems to be thicker and brighter than the finger(touch) image.
What do you suggest? And what would be the easiest way to accomplish your suggestion, please.

(- and maybe also turn the finger so it is diagonal like the arrow?)



Attached Files Image(s)
       
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  Moving a drawing around the canvas
Posted by: thomastank - 02-05-2018, 09:28 AM - Forum: General questions - Replies (1)

Morning. 

I created a drawing (6"x 4") on a white back ground, then I resized the canvas to a much larger size (A3) the drawing is now in the top left corner, how do I move it around to where I need it to be? 

Kind Regards

Thomas.


SORRY, I did it, move tool, it didnt work the first time, its working now.

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  How can I add the GIMP User Manual to a portable version of GIMP?
Posted by: ajax - 02-04-2018, 07:24 PM - Forum: Windows - Replies (3)

I've been using, and liking, the version of GIMP packaged and distributed as a Portable App.  I'm also experimenting with my own, home made, portable version of 2.9.x.  I like having the help installed along with GIMP.  Is there a way to do this without using the Windows Installer?

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  GIMP not using Windows Libraries
Posted by: ajax - 02-04-2018, 06:59 PM - Forum: Windows - Replies (2)

On my Windows 7 system, GIMP seems to assume that pictures are located in a folder named C:\user\name\Pictures no matter where they really are.  Windows, I believe starting with Vista, began using a concept called Libraries within which user data (i.e., documents, pictures, music, video, etc.) is stored.  While the default location is on the C: drive (i.e., system partition), the user can relocate them to another drive/partition.  This was also true of the "My Documents" folder on Windows systems prior to Vista.  In order to make my systems less fragile I've always located this user data (i.e., work product) on a different partition than the one containing the frail Windows system.

It would very desirable if GIMP could use/recognize these libraries rather than assume something that is not always correct.

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  Default startup tool
Posted by: adiabat - 02-04-2018, 04:12 PM - Forum: Linux and other Unixen - Replies (2)

Gimp selects the Airbrush tool on startup. I'd much rather start with a non-destructive tool like Rectangle Select. Is there a way to do that?

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  Introducing "inline code"
Posted by: Ofnuts - 02-04-2018, 12:31 PM - Forum: Gimp-Forum.net - Replies (5)

I have a thing for the "inline code" in markdown. So I have added it equivalen on gimp-forum.net. Text surrounded with backticks is:

  • shown in a fixed size font
  • included in a box, like this
Code:
like `this`

I find it nice to distinguish what should be entered/used: Open the file with File>Open as layers...

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  After exporting into png-white area/background
Posted by: petrweaver - 02-04-2018, 12:50 AM - Forum: General questions - Replies (5)

Hi there
Could you please help me.

After export of my photo into png file, I am having some white background.

I have deleted a background in gimp around my picture, but after exporting into png,

there is still a white background /area. 


Any ideas,what should I do in gimp?

Please see my attachhement.


Thanks a lot 



Attached Files Image(s)
   
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  Removing White Pixels from Grayscale
Posted by: pongiste - 02-03-2018, 07:19 PM - Forum: General questions - Replies (10)

I have used Gimp a bit in the past but have decided to adopt it as my main image editing software.

One of my most frequently performed tasks in Photoshop is removing the white background from pure black-and-white grayscales by dragging the gray channel onto the dotted circle option in the channel menu (sorry, away from my laptop at the moment so can't be more precise) which selects all the white pixels allowing me to delete the white pixels in one fell swoop.

Is there an equivalent workflow in Gimp? Thanks!

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  Differences between software used to view digital images
Posted by: ajax - 02-03-2018, 06:09 PM - Forum: Other graphics software - Replies (3)

The post is not specifically about GIMP but rather about the general concept of rendering digital images for display on a computer monitor.  It is provoked by an observation triggered by Windows Photo Viewer (WPV) and pertains to the problem of obtaining a consistent result when viewing a digital image which I think is the main objective of GIMP.  In that, GIMP is producing something that needs to be useful with all manner of hardware and software.

In this case we're specifically talking about viewing a digital image on a computer display monitor but I would think the same problem exists with all manner of other devices used to display graphical images.  My recent interest in learning about digital image editing has lead me to learn that color management is a pretty complex subject and that differences exist between all of the devices involved in the process (i.e., work flow) of creating an image.  I also recognize that there is an inherent problem in trying to produce an image whose only purpose is to be viewed but that we don't have any control over what devices our audience might want to use when viewing that image.  However, it is really troubling when a fully developed image looks dramatically different when viewed on the same device using different software.

I offer as an example a photograph in the form of a jpg image developed by a camera.  Since I also realize that you will be viewing anything I can try and show you with equipment and software unknown to me, the only way I could think to accomplish my objective was to photograph my own monitor while displaying an image.  Keep in mind that image quality is irrelevant in this case the only thing I'm wanting to demonstrate is difference, which I'm thinking should be apparent no matter how you are viewing this image.

Here is a photograph of a photograph being display on my monitor with 2 different image viewers.  In that, the exact same file has been opened by each viewer.  The one on the left is the WPV that is part of Windows 7 and the one on the right is GIMP.  It looks to me like WPV is the outlier.  In that, whatever differences might exist between other viewers (i.e., other than these 2) are subtle enough that they are not so apparent, at least to me, from what GIMP shows.  However, I'm inclined to think that whatever explanation might exist for the difference demonstrated here could also apply to any software and that all such software may in fact be different in the same respect even if those differences are not sufficiently dramatic to be apparent to me or maybe even to you.  It would be much more comforting to learn that WPV is an anomaly and that by simply not using it this apparent problem is solved.

Can anyone explain what is happening here?

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